Friday, 4 November 2011

Friday and what happened to the London Crew.

Originally shared by Alicia Smith

Friday and what happened to the London Crew.

The Scary Voiced Greek Guy, lost in a maze of hostile traffic, talks to a homeless London inhabitant who promises to take him to someplace he can shelter, an apparently abandoned warehouse. Naturally he attacks TSVGG as soon as he gets him into a dark alley and a fight ensues.

TSVGG wins, but has been wounded in the fraca. Sick due to magical complications, and bleeding, he seeks shelter in a pile of cardboard boxes and passes out. When he wakes up, one of his heads (he is transforming in reaction to...things) is being stroked by an 11? 12? year old girl - Sara, who has run away...from somewhere and doesn't seem to mind that he's a two headed snake tailed monsterdog. Sara has had bad experiences in life and is walking a very shaky line of reality because of it. TSVGG gives her some money he was keeping in one of his mouths and she goes to get them both some food.

While they're eating, there's a scream and, leaving Sara calmly eating (she thinks about 15 people have been killed in this burnt out wasteland, but who knows what really has happened. She may have been dissociating at the time.) and finds two Fish men killing a woman. TSVGG attacks them - too late to do anything for the woman, alas, and isn't doing too well until Sara, having finished the first hot food she's had for a month, comes and stabs one of the Fish men who also dies.

TSVGG finishes off the other Fishman and decides that he wants some Greek food, but Sara insists that he comes with her. Sara is surprised other people can see this dog...but Londoners are notoriously unfazeable and they make it to the kebab shop alright. Sara, unwilling to go in, is surprised when TSVGG goes in and starts talking to the proprietor. Whilst negotiating food and advertising and a place to sleep, TSVGG turns to include Sara, but she is gone, taking his money with her.

The kebab guy leaves TSVGG to mind the shop, it's closing time for him.

Meanwhile, the rest of the crew, sans Sebastian and various apprentices, have arrived at The Isle of Dogs with Jonathon the modern/nonmagical London Architect. He buys them all tickets, pops them on the train and chivvies them to his penthouse apartment in a skyscraper in Canary Wharf.

There he makes them tea / coffee according to their tastes, and learns of The Decayed Elf's uneasiness away from his usual...suppliers. The Chinese Masterchef is introduced to the kitchen, and Jonathon makes everyone some microwave chicken and rice. He might be a rocking architect, but his cooking skills are nothing like TCMC when confronted with an unexpected bunch of people dropping in.

The Indian Fakir strolls up to the glass wall 300 metre high building and enjoys the view. Jonathon's penthouse comprises a very simple open plan skyhouse, with very few walls, and comfortable furnishings. He's an architect and this is a place he's designed for himself to be comfortable in and to have friends and rellies over. The PC's enjoy the thick carpet and the lounges, but the wonder that intrigues them most is the lounge that turns into a bed, even more so than the moving pictures and the skyscrapers! My players are doing wonderfully at the sense of wonder that their characters are experiencing. Jonathon assures them that they are coping far better than he did in his tour of their London.

After instruction in the art of telephoning, the internet and television and waving aside mostly Harry the Fixer's low tech epiphanies about it all, Jonathon takes TDE shopping for clothes and accompanies The Chinese MasterChef for a walk to orient himself. It's amusing that his local pub is still going, largely unchanged!

And there we more or less left things. I have been given additional instructions by the Chinese Masterchef. I also need to get Sebastian's player and the Chinese Masterchef's apprentices' player together somehow because things are going to happen at Harry the Fixer's shop whilst they're away.

11 November · 19:00 - 22:00 is the Swancon Quiz Night, who would like to attend our table?

Originally shared by Alicia Smith

11 November · 19:00 - 22:00 is the Swancon Quiz Night, who would like to attend our table? Gaming won't be on that night. I have invited Poss.

Due to The Scary Voiced Greek Guy's absenteeism, we could not follow his adventures in present day London.

Originally shared by Alicia Smith

Due to The Scary Voiced Greek Guy's absenteeism, we could not follow his adventures in present day London.

Instead, The Chinese Masterchef and The Decayed Elf go shopping with Jonathan the Architect, for weapons for them, and technology for him. They also visit the buildings where The Royal Society were housed in their time. The Chinese Masterchef chalks up messages to the missing SVGG.

They are contacted during this by a concerned London Shopkeeper and the Indian Fakir back at Jonathan's penthouse - some one is knocking at the door - and looking through the peephole, it's a young man with a bunch of flowers.

It's soon established it's no one Jonathan knows - anyway, he says, they'd send chocolate if anything. Puzzled that they've bypassed security Jonathon absently waves off concern that his neighbours might be in danger. "No, that's alright, I haven't rented out the rest of the floor to anyone else yet, I have no neighbours"

Pound signs light up in The Decayed Elf's eyes K-CHING K-CHING K-CHING! his player mutters, not very softly.

Jonathon, who is not stupid, and has had a very realistic illusion demonstrated by him by the able Fakir, in (quite literally) the past, asks - "Well, is it an illusion?"

And it seems that it is, 5 fishmen are at Jonathan's door with ill intent.

The Indian Fakir counters with an illusion of his own, he is now apparently a hatstand and The London Shopkeeper a table. The Fishmen, emboldened by the lack of response from outside start trying to get in. Jonathon is gratified that his security is working, his first alarm rings him to let him know that the door is being abused. He decides not to call the police or security at this point.

The others rush back and a short battle proceeds. The Fishmen are completely surprised and are made pretty short work of. Unfortunately one of them teleports away.

To his startlement, even though he didn't think he should have succeeded that well in the spell, The London Shopkeeper is able to understand the dying fishman, and interrogates him. He's left with a confused image of another 30 St Mary's Axe, built in their time, with a shimmering bridge like connection between them. They need Jonathon for it, though.

Given the ease with which the Fishmen are moving in this time and technology, and with the possibility that English is at least some of theirs' native language it has serious implications.
Jonathon grimly assists with clean up of the bodies, once they're dehydrated.

Some powerstones are recovered and are welcomed by the party.

People are feeling the magic pinch.

There's also some argument about what is actually required to bring TSVGG home. Only time will tell. Do they need everyone who went to touch the stone?

Whilst the magic users rest, Jonathon serves tea/coffee and bikkies. He switches channels and checks the internet for fishmen, and is disgusted by all the hits, and then somewhat concerned. Someone tells him to look for two headed dogs.

Jonathon, protesting the limitations of the technology, says "You can't just Google two headed dog in London and expect it to immediately come up on Twitter or somewhere".

He proceeds to demonstrate the opposite. People have tweeted Mr Othrus with convenient street locations not far away in London. They decide to check out the nearest Greek food place.


Jonathon "It's about a kilometre from the nearest kebab shop".

Everyone looks at him blankly. "That what from the what?"

Jonathon "Look, don't people from the magical past understand words that start with K?"

It's decided that Jonathon should accompany them - it's possible that the Fishmen may try to nab him, and it's not certain whether he's needed for the activation of the stone.

The party come across Sara, the abused runaway who TSVGG accompanied for a time. She is very upset with him (despite the fact she actually ran away from him...but it's complicated by her mental instabilities). The London Shopkeeper has a really good try of helping her, assisted a little by the Chinese Master Chef, but they're both severely hampered by The Decayed Elf's blundering offers of money and shelter. Given her history, not the best move. Jonathon, a little more educated in psychology realises that a young girl like that isn't going to go off with 3 Strange Men and an Elf, all of them male.

They do manage to give her a laugh though, when the Decayed Elf lights up The London Shopkeeper's fog ball in an attempt to prove magic - alas, sucking up more of their precious mana.

"Magic - it WORKS, bitches!" She crows.

They do manage to confirm that they're on the right track - and that Orthrus was last seen at the kebab shop. So they head there. Whether he's still there or not, I don't know. Hopefully we shall find out the week after next, because gaming is cancelled next week due to TIF, TCMC and TDE's players all being absent.